The Latest

Abr 10, 2014 / 33 312 notas

(vía squishly)

Abr 10, 2014 / 16 893 notas

(vía squishly)

Abr 10, 2014 / 210 notas

echographapp:

Montreal Jazz Festival 2014: the year they figured out how to connect a light installation to every note on a keyboard. The result is mesmerizing.

(vía vimeo)

gasoline-station:

FUCK THE RADAR FOLLOW GRAPHONAUTE
Abr 10, 2014 / 1 380 notas

gasoline-station:

FUCK THE RADAR FOLLOW GRAPHONAUTE

Abr 10, 2014 / 142 010 notas

(vía tropicunt)

Abr 10, 2014 / 1 694 notas

prostheticknowledge:

Home-Made Tron:Legacy Light Cycle Arcade Game

Independent developer The Arcade Man has built from scratch a Tron:Legacy Light Cycle and first-person driving game to play with an Oculus Rift - video embedded below:

The evolution of tecnology allowed us to have amazing experiences. How many of us dreamed of being inside a game, this is a fantasy in the mind of all the nerdiest geeks.

Thanks to an amazing little device that allows us to be “inside a game” and the project I’ve developed in the last month, I think I can say that we are in a very good way to materialize a great part of Kevin Flynn’s dream…

I present you the RiftCycles Project.

This is a stunning and unique arcade prototype that combines the Oculus Rift with a Light Cycles simulator  that I built from scratch.

The game was developed (using Unity) by the portuguese startup Overflow Interactive and it’s a game based on the Light Cycle Battle from the Tron universe and fully compatible with the Oculus Rift.

You can find out more (including building documentation) here

Abr 10, 2014 / 3 812 notas
Abr 9, 2014 / 16 notas

(vía southerngirlk)

Abr 9, 2014 / 220 notas

(vía southerngirlk)

Abr 9, 2014 / 33 378 notas

(vía invaderxan)